Use the Text Channels for their intended purposes. Do not spam, and please be courteous. Other than that shitposting is entirely allowed on #general so long as it 's SFW. Keep the rest clean please.
No mic spamming in the voice channels or playing music or having distracting background sounds (if you have something going on at home please be courteous and mute yourself).(edited)
Quick Play
In quick play anything goes, do not get upset if someone is not playing as serious as you would like, or if they are choosing a character that would be bad for the team 's composition. However on the flipside please do not go out of your way to be useless and detrimental. No one likes losing.(edited)
Competitive
The rules for competitive …show more content…
(This one is the largest mistake people make in this game. Group up with your team! Push with your team! Attack with your team! Do NOT go in by yourself. You are wasting your own time, you are wasting the game time, and you are wasting everyone 's time. If in the event a push goes catastrophically wrong, your whole team dies, and you live. Do NOT bate, do not peak corners, do not attempt to get a kill, do not “build ult”, do not hang around choke points, do not do anything that would give the enemy team a reason to kill you; turn around and go back to spawn. If you do die [and you will die] we then need to either push without you next time or wait for you to respawn. If this continually happens in a game then disorder will occur and everyone 's spawns will be offset; causing pushes to fail, and an enormous amount of time to be wasted in order to fix the …show more content…
(who will play healer, who will play dps, who will play tank, ect.) if you wait til entering the game you may find yourself with a bad team composition and no time to change it.
Use other routes besides the main route, most of them can exploit some weakness in the enemy defence/ offer an advantage to the attackers, Examples include routes that lead behind the pont (Volskaya Industries point A left flank), routes that offer high ground (Numbani point A top mid flank) or routes that offer health packs (Hollywood point A left ally flank.)
Have a team leader whom the whole team agrees is going to give the main callouts. This person decides when to wait, when to push and where to push, having this person will prevent team splitting and will make pushes much stronger. This person should also lead the charge I.e. they should be the main tank.(edited)
Strong hero picks (subject to