There is a few advantages to the code and fix methodology, these may be no overheads, documentation and QA processes. Generally speaking and important to note it is used in short term, simple projects that require little man-hours to complete. It is also useful for simple projects in need of proof-of concept and finally it can be advantageous for short lived demos and/or throwaway prototypes.
What are the disadvantages of code & Fix?
There is a great risk involved in doing code in this fashion due to it being somewhat headfirst with no real planning involved. If you find yourself close to the end result and it is ultimately flawed you will have to restart the project again from scratch. Also in this type …show more content…
Hence the physical design and specifications are generated simultaneously. Whereas the other main prototyping method is more structured and does not allow for this, following a rigid model where the plans are set and then followed throughout the development process.
What is Scrum in relation to Agile?
Basically Scrum is a type of Agile used for software development. Scrum can be seen as a type of cross-functioning group that bounces workloads back and forth in order to complete the project in the allocated period of time. Whereas then you have Agile which is about delivering value in a short period of time, encouraging talent, teamwork, leadership and response to feedback, this is in turn a very important role in Scrum, because it is used as a tool to effectively and efficiently high quality projects to a high standard.
What is a stand-up meeting, and what is its …show more content…
The product back log is essentially a detailed analysis documentation, outlining every requirement for a project, product or system, whereas a sprint backlog is a list of tasks strung together by the scrum team to be completed during the scrum sprint, this is usually done in a spring planning meeting.
What is the difference between a scrum master and a producer?
First off the scrum producer is more concerned with the release dates of the game/games, in turn they liaise more with the stakeholders and manage feedback given to those who fund the project. They accept and reject results produced by the team members as a final say with their stakeholders needs in mind. Whereas a scrum master is more engaged with the team itself the developers facilitating the team and supporting the process and taking care of the management protocols all the while preventing any interruptions of the development process.
What are "sprints" in Scrum, and how long should they be?
Sprints in scrum are the duration of a work cycle in which a task is to be completed, they can last 30 days, however in this day and age they are advised to be one or two weeks