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35 Cards in this Set

  • Front
  • Back

classical conditioning

refers to a type of learning that occurs through the repeated association of two (or more) different stimuli

stimulus

any object or even that elicits (produces) a response from an organism

response

is a reaction by an organism to a stimulus

Unconditioned stimulus (UCS)

is any stimulus that consistently produces a particular naturally occurring, automatic response.

Unconditioned response (UCR)

is the response that occurs automatically when the UCS is presented, it is a reflexive involuntary response that is predictably caused by a UCS

Conditioned stimulus (CS)

is the stimulus that is 'neutral' at the start of the conditioning process and does not normally produce the unconditioned response.

Conditioned response (CR)

is the learned response that is produced by the CS, it occurs after the CS has been associated with the UCS. The behaviour in a CR is very similar to that of the UCR, but is triggered by the CS alone.

neutral stimulus (NS)

is anything that does not normally produce a predictable response.

Acquistion

is the overall process during which an organism learns to associate two events (the CS and the UCS)




the duration of this stage is measured by the number of trials it takes for the CR to be acquired (learned)




the end of this stage is said to occur when the CS alone produces the CR

Extinction

is the gradual decrease in the strength or rate of a CR that occurs when the UCS is no longer presented

Spontaneous recovery

Spontaneous recovery is the reappearance of a CR when the CS is presented, following a rest period (eg. when no CS is presented) after the CR appears to have been extinguished.

Stimulus generalisation

refers to the tendency for another stimulus that is similar to the original CS to produce a response that is similar (but not necessarily identical) to the CR

Stimulus discrimination

occurs when a person or animal responds to the CS only, but not to any other stimulus that is similar to the S

Learning

can be defined as a relatively permanent change in behaviour that occurs as a result of experience

Graduate exposure

involves presenting successive approximations of the CS until the CS itself does not produce the conditioned response




it may involve:


imaginal exposure - imagining each situation using visual imagery




in vivo exposure - real life exposure to each fear producing situation

Flooding

involves bringing the client into direct contact with the anxiety or fear producing stimulus and keeping them in contact with it until the conditioned response is extinguished.

aversion therapy

a form of behaviour therapy that applies classical cond. processes to inhibit/discourage undesirable behaviour by associating it with an unpleasant stimulus (eg. disgust, pain, or nausea)

trial & error learning

involves learning by trying alternative possibilities until the desired outcome is achieved.

5 key elements to observational learning

1) attention


2) retention


3) replication


4) motivation & reinforcement

elements to trial&error learning

-motivation --> a desire to attain some goal

-exploration --> an increase in activity, either purposeful or random


-incorrect & correct responses



-reward --> the correct response is made & rewarded

Operant conditioning

a type of learning whereby the consequences of an action determine the likelihood that it will be performed again in the future

Operant

any response (or set of responses) that acts on the environment to produce some kind of consequence

response (oc)

voluntary behaviour that occurs in the presence of the discriminative stimulus

consequence (oc)

the environmental event that occurs immediately after the response and determines whether or not the response will occur

discriminative stimulus

is the stimulus (object or event) that precedes a particular response

three phase model

three parts that occur in a specific sequence in order for operant conditioning to take place

skinner box

is a small chamber in which an experimental animal learns to make a particular response for which the consequences can be controlled by the researcher

frequency (oc)

how often the response is made

speed (oc)

rate of response

reinforcement

occurs when a stimulus (object or event) strengthens or increases the frequency or likelihood of a response that it follows

Positive reinforcement

occurs from giving or applying a positive reinforcer after the desired response has been made

Positive reinforcer

is a stimulus that strengthens or increases the frequency or likelihood of a desired response by providing a satisfying consequence

reinforcer

is any stimulus (object or event) that strengthens or increases the frequency or likelihood of a response that it follows

negative reinforcer

any unpleasant or aversive stimulus that, when removed or avoided, strengthens or increases the frequency or likelihood of a desired response

negative reinforcement

is the removal or avoidance of an unpleasant stimulus