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76 Cards in this Set
- Front
- Back
Gross motor skills |
Large muscle movement, explosive or strength events. Pushing and pulling muscles |
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Fine motor skills |
Small muscle movement, dexterity skills and accuracy skills |
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Complex motor skills |
Series of movements, hand/eye coordination skills |
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Normal use |
Technique used at normal speed with no resistance. |
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Accelerated use |
Technique done at full speed and with full resistance. |
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Depending on the totality of circumstances |
Once the suspect is in custody and secure, officers should place the suspect in a proper recovery position |
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Positional asphyxia |
A lack of oxygen and increase in carbon dioxide. Suspect in position that restricts breathing |
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Most common types of resistive behavior |
Resistance from the escort position, while applying handcuffs, passive resistance and active aggression |
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Components of acceptability |
Tactically, medically, custody, legally |
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Case law related to the force continuum |
Graham V Connor |
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Levels of resistance |
Psychological intimidation, verbal noncompliance, passive resistance, defensive resistance, active aggression and deadly force assault |
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Levels of control |
Officer presence, verbal direction, intermediate weapons and deadly force |
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Elements of deadly force |
Ability opportunity jeopardy |
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Deadly force case law |
Tennessee V Garner |
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Force continuum variables |
Type of crime, officer/subject size and gender, exigent conditions, reaction time, access to weapons, alcohol or drugs, injury/exhaustion of officer, weather/terrain conditions and special knowledge |
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Elements of reporting force |
Officer arrival, approach, suspects action, officers action, transport procedure |
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Principals of controlling resistive behavior |
Pain compliance, distraction technique, balance displacement, motor dysfunction, stunning |
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Definition of the stages of reaction time |
Perception, analyze/evaluate, formulate strategies, and initiate motor action |
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Definition of the autonomic nervous system |
Parasympathetic, sympathetic and homeostasis |
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Sympathetic nervous system activation triggers |
Objective threat perception, objective fear perception, physical exhaustion and startle response |
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Physiological changes that result from SNS activation |
Adrenal activity, vascular activity and perceptual narrowing |
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Relationship between SNS activation and combat performance |
Vision, motor skills classification and cognitive abilities |
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Triggers of PNS backlash |
Threat perception has diminished, the perception of injury, trauma to a vital system and exhaustion of aerobic and anaerobic systems |
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Symptoms of PNS backlash |
Dizziness from sudden drops in BP and heart rate, excessive bleeding, symptoms of shock, overwhelming sense of exhaustion and excessive muscle tremors |
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Effects of critical incident amnesia |
Timetable to memory recovery and incident reporting |
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Combat performance variables |
Mindset, motor skills selection, nutrition and hydration and fitness |
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Survival stress symptoms |
Rapid breathing, cottonmouth, muscular tremors, increased heart rate, sweaty palms, visual difficulty and loss of ability to concentrate |
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Methods to reduce survival stress effects |
Confidence fear, motor skill selection, tactical breathing, visualization drills and faith factor |
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Demonstration of the various positions of fighting platform |
Interview and defensive high gaurd |
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Demonstration of the fighting platform principle of all weapons systems towards target (threat) |
Empty hand control, intermediate weapon control and firearms |
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Demonstration of the patterns of movement from fighting platform |
Rearward, forward, lateral and tactical L pattern movement |
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Inside position |
Directly in front of suspect |
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Level 1 |
(Strong side/weak side) field interview/interrogation position, with officer positioned at the frontal oblique of the suspect |
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Level 2 |
Directly beside suspect |
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Level 2 1/2 |
(Strong side/weak side) escort position off of the suspects rear oblique |
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Level 3 |
Directly behind suspect |
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Reactionary gap |
6 feet |
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Deadly force |
Any use of force that creates a substantial risk of Causing death or serious bodily harm or injury (Tennessee V Garner) |
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Pressure point control |
Physical methods of control using nerve pressure points or nerve motor points |
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Nerve pressure points |
Located primarily in the head and neck. Large sensory nerves located close to the surface of skin |
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Nerve motor points |
Located within large muscle masses of the body. An officer can use motor dysfunction from 30 seconds to several minutes |
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Primary pressure points used |
Mandibular angle, hypoglossal, jugular notch, brachial plexus clavicle notch and brachial plexus origin |
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Applying touch pressure |
Thumb supported by fist and fingertips unsupported |
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Brachial plexus origin location |
Side of neck |
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Supra-scapular location |
The trapezius muscle |
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Brachial plexus tie in location |
The chest/shoulder juncture |
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Radical nerve location |
On top of the forearm |
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Median nerve location |
Inside of the forearm |
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Common perineal location |
Outside of the upper thigh |
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Femoral location |
Inside of the thigh |
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Tibial location |
The calf |
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Superficial perineal location |
The lower shin/ankle |
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Escort position |
Must approach from level 2 1/2 grab wrist and two fingers on inside of elbow |
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Two types of neck restraint |
Respiratory restraint and vascular restraint |
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Four physiological factors of a vascular neck restraint |
Venous compression, vagus stimulation, carotid compression and valsalva maneuver |
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Venous compression |
Results in the vascular congestion of the vascular bodies in the head and neck |
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Vagus stimulation |
Stimulation of the vagus nerve running parallel to the common carotid artery, which can slow down the heart rate |
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Carotid compression |
Compression of the carotid arteries supplying blood to the brain |
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Valsalva maneuver |
Pressurization of the cheat cavity |
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Technical aspects of applying the lateral neck restraint |
Approach, arm placement, grip, compression and takedown |
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Two levels of compression of the lateral neck restraint |
Level 1- mechanical compressions until conscious compliance Level 2- compression until unconscious |
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Static training |
Where gross muscle movement is taught without any stimulus initiating action |
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Fluid training |
Practicing a technique that is now accompanied by simulated but relaxed resistance |
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Dynamic training |
This phase of training is designed to duplicate actual resistance the officer may incur |
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Gross motor skills |
Large muscle movement |
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Fine motor skills |
Small muscle movement |
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Complex motor skills |
Hand/eye coordination |
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Use of force |
Depending on the totality of circumstances |
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Use of force guidelines |
All force must be reasonable and all force must be necessary and officers actions will depend on the subjects actions |
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Average stuns lasts |
From 3 to 7 seconds |
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In non stressful situations average reaction time takes |
0.5 to 2 seconds |
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PNS |
Operates in quiet non stressful conditions |
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SNS |
Acts to prepare body to react to stressful situations |
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ATP/PC (adrenosine triphosphate) |
Fuel source is limited to 10 to 15 seconds once ATP/PC is exhausted performance drops to 45% within 30 seconds. |
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Anaerobic system lactic acid |
System active from 15 seconds to 2 minutes |
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Aerobic system |
Long term energy |